CWL/2017 Season/Competitive Guidelines/Version 1

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Competitive Guidelines Version 1 - 2017-11-02[edit]

Restricted Items[edit]

  • Turrets
  • Incendiary Shells

Restricted Weapons[edit]

  • Lewis
  • MG 15
  • Bren
  • MG 42

Restricted Attachments[edit]

  • High Caliber
  • Rapid Fire

Restricted Scorestreaks[edit]

  • Recon Aircraft
  • Counter Recon Aircraft
  • Care Package
  • Emergency Airdrop
  • Paratroopers

Restricted Basic Trainings[edit]

  • Espionage
  • Launched
  • Requisitions
  • Instincts
  • Rifleman
  • Lookout
  • Ordnance
  • Concussed
  • Bang

Restricted Equipment[edit]

  • S-Mine 44
  • Satchel Charge

Map & Mode Combinations[edit]

Hardpoint[edit]

  • Ardennes Forest
  • Gibraltar
  • London Docks
  • Saint Marie Du Mont

Search and Destroy[edit]

  • Ardennes Forest
  • Gibraltar
  • London Docks
  • Saint Marie Du Mont
  • USS Texas

Capture the Flag[edit]

  • Ardennes Forest
  • Flak Tower
  • London Docks
  • Saint Marie Du Mont

Gridiron[edit]

  • Flak Tower
  • London Docks
  • Saint Marie Du Mont

Map Vetoes[edit]

  • For offline events only
  • Higher seeded team will choose to act as team A or B
  • Veto order - HP, SnD, followed by CTF/Gridiron.

Hardpoint Vetoes[edit]

  • Team A vetoes one Hardpoint Map.
  • Team B vetoes one Hardpoint Map.
  • Team A chooses which remaining Hardpoint Map will be used for Game 1.
  • Team B chooses which sides they will be on for Game 1.
  • Remaining Map will be used for Game 4.
  • Team A chooses which side they will be on for Game 4.

Search and Destroy Vetoes[edit]

  • Team B vetoes one Search and Destroy Map.
  • Team A vetoes one Search and Destroy Map.
  • Team B chooses which remaining Search and Destroy Map will be used for Game 2.
  • Team A chooses which side they will be start on for Game 2.
  • Remaining Map will be used for Game 5.
  • Team B choose which side they will be start on for Game 5.

Capture The Flag/Gridiron Vetoes[edit]

  • Team A vetoes one Capture the Flag/Gridiron Map.
  • Team B vetoes one Capture the Flag/Gridiron Map.
  • Remaining Map will be used for Game 3.
  • Team A chooses which side they will start on for Game 3.

Game Mode Rules[edit]

  • Players must select “esports Modes”. The settings below will then be automatically applied.

Hardpoint[edit]

Game Rules[edit]

  • Time Limit: 5 Minutes
  • Score Limit: 250 Points
  • Activation Delay: None
  • Location Order: Normal
  • CODCaster: Enabled

General Settings[edit]

  • Pre-Match Timer: 15 Seconds
  • Team Change In-Game: Enabled
  • Spectating: Team Only
  • Spectating POV: First Person Only
  • Killcam: Enabled
  • Mini-Map: Normal
  • Battle Chatter: Disabled
  • Announcer: Enabled

Spawn Settings[edit]

  • Respawn Delay: None
  • Force Respawn: Enabled
  • Wave Spawn Delay: Disabled
  • Suicide Penalty: 2.5 Seconds
  • Team Kill Penalty: None

Health and Damage[edit]

  • Hardcore Mode: Disabled
  • Health: Normal
  • Health Regeneration: Normal
  • Friendly Fire: Enabled
  • Number of Lives: Unlimited
  • Teamkill Kick Limit: Unlimited
  • Headshots Only: Disabled
  • Explosive Delay: None
  • Scorestreak Delay: 15 Seconds

Lobby Options[edit]

  • Join-In-Progress: Allowed
  • Intermission: Disabled

Capture the Flag[edit]

Game Rules[edit]

  • Time Limit: 10 Minutes
  • Capture Limit: Unlimited
  • Winning Conditions: Flag Captures
  • Auto Return Time: 30 Seconds
  • Pickup Time: None
  • Enemy Carrier: Delayed
  • Extra Time: 1 Minute
  • CODCaster: Enabled

General Settings[edit]

  • Pre-Match Timer: 15 Seconds
  • Pre-Round Timer: 5 Seconds
  • Team Change In-Game: Enabled
  • Spectating: Team Only
  • Spectating POV: First Person Only
  • Killcam: Enabled
  • Mini-Map: Normal
  • Battle Chatter: Disabled
  • Announcer: Enabled

Spawn Settings[edit]

  • Respawn Delay: 5 Seconds
  • Force Respawn: Enabled
  • Wave Spawn Delay: Disabled
  • Suicide Penalty: None
  • Team Kill Penalty: None

Health and Damage[edit]

  • Hardcore Mode: Disabled
  • Health: Normal
  • Health Regeneration: Normal
  • Friendly Fire: Enabled
  • Number of Lives: Unlimited
  • Teamkill Kick Limit: Unlimited
  • Headshots Only: Disabled
  • Explosive Delay: None
  • Scorestreak Delay: 15 Seconds

Lobby Options[edit]

  • Join-In-Progress: Allowed
  • Intermission: Disabled

Search and Destroy[edit]

Game Rules[edit]

  • Round Length: 1.5 Minutes
  • Score Limit: 6 Points
  • Bomb Timer: 45 Seconds
  • Plant Time: 5 Seconds
  • Defuse Time: 7.5 Seconds
  • Multi Bomb: Disabled
  • Switch Sides: Every Round
  • Silent Plant: Enabled
  • CODCaster: Enabled

General Settings[edit]

  • Pre-Match Timer: 15 Seconds
  • Pre-Round Timer: 5 Seconds
  • Team Change In-Game: Enabled
  • Spectating: Team Only
  • Spectating POV: First Person Only
  • Killcam: Enabled
  • Mini-Map: Normal
  • Battle Chatter: Disabled
  • Announcer: Enabled

Spawn Settings[edit]

  • Respawn Delay: None
  • Force Respawn: Enabled
  • Wave Spawn Delay: Disabled
  • Suicide Penalty: None
  • Team Kill Penalty: None

Health and Damage[edit]

  • Hardcore Mode: Disabled
  • Health: Normal
  • Health Regeneration: Normal
  • Friendly Fire: Enabled
  • Number of Lives: 1 Life
  • Teamkill Kick Limit: Unlimited
  • Headshots Only: Disabled
  • Explosive Delay: None
  • Scorestreak Delay: 15 Seconds

Lobby Options[edit]

  • Join-In-Progress: Allowed
  • Intermission: Disabled

Gridiron[edit]

Game Rules[edit]

  • Time Limit: 10 Minutes
  • Score Limit: Unlimited
  • Ball Count: 1
  • Carrier Armor: Normal
  • Carry Score: 7
  • Throw Score: 3
  • Reset Time: 15 Seconds
  • CODCaster: Enabled

General Settings[edit]

  • Pre-Match Timer: 15 Seconds
  • Pre-Round Timer: 5 Seconds
  • Team Change In-Game: Enabled
  • Spectating: Team Only
  • Spectating POV: First Person Only
  • Killcam: Enabled
  • Mini-Map: Normal
  • Battle Chatter: Disabled
  • Announcer: Enabled

Spawn Settings[edit]

  • Respawn Delay: 5 Seconds
  • Force Respawn: Enabled
  • Wave Spawn Delay: Disabled
  • Suicide Penalty: None
  • Team Kill Penalty: None

Health and Damage[edit]

  • Hardcore Mode: Disabled
  • Health: Normal
  • Health Regeneration: Normal
  • Friendly Fire: Enabled
  • Number of Lives: Unlimited
  • Teamkill Kick Limit: Unlimited
  • Headshots Only: Disabled
  • Explosive Delay: None
  • Scorestreak Delay: 15 Seconds

Lobby Options[edit]

  • Join-In-Progress: Allowed
  • Intermission: Disabled