New To Call of Duty/Games/Modern Warfare
Call of Duty: Modern Warfare is a first person shooter video game developed by Infinity Ward and published by Activision. Released in 2019, it is the sixteenth game in the Call of Duty series. For the game of a similar name released in 2006, see Call of Duty 4: Modern Warfare.
The title was the featured game of the 2020 Season, and was the game on which the Call of Duty League debuted. This was the second title to feature a five versus five player count. Matches were contested in best of 5 series with Hardpoint, Domination, and Search and Destroy being the three game modes. The series layout was HP/S&D/DOM/HP/S&D.
For more information about the in-game settings used in each match, see the Competitive Rules.
Call of Duty League
The Call of Duty League debuted on January 24, 2020, in Minneapolis, Minnesota, United States, with Launch Weekend. Teams competed in 12 more weekends to gain points to acquire seeding for the Call of Duty League Championship 2020.
For more information about the league, see Call of Duty League 2020 Season.
Call of Duty Challengers
For the first time ever, the "Pro League" and "Amateur" teams would no longer play each other in official competitions. The ecosystem was now divided between the fully professional Call of Duty League teams and the open, grassroots, path to pro circuit. Challengers events took place nearly every weekend during the season including 2000 Series events starting in November, then 1000 Series events, followed by Call of Duty League home series events and Challengers Cups throughout the remainder of the season starting in January. After events were moved online in March, all tournaments were divided into the three supported regions - North America, Europe, and Asia Pacific - with prizes allocated depending on the strength of the region.
For more information about the league, see Call of Duty Challengers 2020 Season.
After four event weekends, both the Call of Duty League and Call of Duty Challengers were moved online for the remainder of the season. The lack of control of the virus in the United States (where all teams competed from except Toronto) made it impossible to host any further offline events for the season. On July 5, the $4.8 million world championship was officially announced to take place online.
For more information about the pandemic, see 2019–20 Coronavirus Pandemic.